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Thread Statistics | Show CCP posts - 4 post(s) |

YT Forever
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Posted - 2010.04.16 22:44:00 -
[1]
Can someone please check my understanding of safe spots post Tyrannis in low sec or 0.0 where there are no convenient mission locations to bookmark:- 1.Warp between two celestial objects bookmarking mid warp 2. Repeat this between two different object 3.Warp between the two new book marks and bookmark mid warp 4.You get an ôin-systemö safe spot But by using this method you can only make bookmarks within the plane of the planets and within a boundary out lined by the celestial objects within that system which means that 99% of each system will be totally unreachable without sitting for hours on end burning a MWD. Or is there another way that safe spots can be made?
And if I am right then what matters if the bookmark limit is 1au or 200000au past the last celestial object û how the hell will you get there? On a final note if all those people are out there at DSS and get moved back to the +20au border, can they then make new book marks for these locations û but no they must not û or then they will have book marks that no one else can get to û and the new players will be sad and CCP will get upset again !
  
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YT Forever
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Posted - 2010.04.17 01:06:00 -
[2]
So I did a quick check and I think the fastest ship with all the goodies and a pilot with the best implants and in local a suitable gang boost - the best you can get is about 18km per sec If 1 au = 150,000,000km then to get 20 au past the furthest celestial body would take you 5.5 years ! Got to ask again - what the hell is the point in setting a 20au limit when there is no way in getting there! And as pointed out above by Batolemaeus "Also, it seems that you didn't notice a gaping hole in your implementation. It will not be possible to create "deep" space safe spots above/under the sun. Most systems are planes, but your bookmarkable zone is spherical. This means that any 200something AU bookmarks, which are possible in a lot of systems due to their diameter, are still possible to warp to, but not possible to create, ever" So please do not BS us with comments about how much space we have to play in and that it is a volume issue when we canÆt get to 99% of that volume!!! ô As mentioned in the previous reply, the issue is less range and more volume. A 150AU radius system has an "internal volume" of ~14m cubic AU (if my math is right). The 170AU sphere you get with the 20AU extension has a volume of ~20m cubic AU. If we punched that out to 50AU, it'd be ~33m. 20AU was a number we settled on as being "about right" in terms of not making it too constricted in small systems while also not making it excessively large in big systems.ö
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YT Forever
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Posted - 2010.04.17 16:01:00 -
[3]
Originally by: Jamie Banks
Originally by: YT Forever Stuff
Please for the love of God, stop blaming people for your lack of knowledge in the game. If you knew how to use Google you would have answered your own Questions.
Good compromise CCP.
Good to see some constructive input! Thank you ôJamie Banksö
So looked on Google û wow you can find loads of stuff on there! Awesome û never knew about it before now!!! But did find the thing about using mission generated BMs to get some movement out of celestial body plane and maybe into the Z above and below the sun. Oh and the thing about using a carrier in low sec and playing with the drones û but I guess to do that I would have to have a carrier û oh but that would make me a have not a have not. So if you have a practical way of getting to the new limit (furthest celestial body from the sun + 20au) above the sun û then please feel free to share, as I am not the only person on here who has asked the question.
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YT Forever
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Posted - 2010.04.21 01:04:00 -
[4]
Originally by: Zenst
Originally by: Chaldia Ishta <SNIP see above for full user posting>
I mean what next - tall fury creatures that live on a gas-planet -- that does not make sence!
Your right it would not make sence!!!
Gas planets = squid like creatures the fury ones would be on the ice planets ! d'oh
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